This is an ongoing post that will introduce the best Android libraries that are commonly used or worth trying in new projects. Continue reading “Best Android Libraries (2017)”
TextView and Button are the most commonly used View. We can add some effects to these 2 views to make them more useful in different cases. Continue reading “TextView and Button Style: Strike Through, Shadow, Outline and More”
OpenCV is the most common used solution when it comes to detecting faces, identify objects, classifying human actions in videos, tracking camera and objects movements, extracting 3D models of objects, creating panorama and 360-degree photos, finding similar images, removing red eyes, following eye movements, and many more. Recent OpenCV has supported Android, which makes the process of developing camera and video apps easier. There are many tutorials about importing OpenCV to Android Studio. I will introduce the 2 easiest ways to complete this task. Continue reading “How to Add OpenCV to Android Studio the Easy Way”
There are many good free assets on Unity’s Asset Store. This post will compile a list of the best free assets. Continue reading “14 Best Unity’s Free Assets”
Godot Engine is a free and open source game engine under the very permissive MIT license. The games made with Godot can be exported to multi platforms. Continue reading “Godot Engine: Tutorials”
A game always takes a long time to be completely developed and deployed to market. There are 2 options which can be used to reduce development time; one is to hire coders from freelancer markets, the other is to buy source code to modify. This post will introduce you the best marketplaces to buy Android and iOS source codes from. Continue reading “5 Best App Marketplaces to Buy/Sell Android and iPhone Source Codes”
By default, Android framework already supports camera features which allow developers to add pictures and videos capture in their applications. These following libraries will add more features to Camera API. Continue reading “7 Android Camera Libraries”
Mobile’s technology has come a long way and now can be compared to PC in many fields. However, development on a mobile device is not among those fields. There hasn’t been a good alternative to Android Studio for making developing task on mobile easier. However, there are still many workarounds that are acceptable, at least to me.
Continue reading “4 Ways to Make Apps on Android Phones”
Navigation Drawer is the standard menu navigation in materialize design, which is commonly used in many popular apps. It is a panel that displays an app’s main navigation menu on the left edge of the screen. It is hidden most of the time and is only called with an action such as swiping or tapping. Following are tutorials about Navigation Drawer you should read to understand more about it and libraries to help implement it easier.
Continue reading “Navigation Drawer Tutorials & Libraries”